Apple+Visit+Reflections

Monday, February 25, 2008

Howard Levine (former history teacher), Director of Technology hlevin@urbanschool.org www.tellingstories.org www.howardlevin.com
 * Urban School** Visit (grades 9-12)


 * Overview**

Dismantled labs (9 years ago)//// Infusion of iCarts (3 years) 1:1 for six years (10th grade class that was announced 2 years prior) -

Year 1-2 Experimentation

Year 3 Spontaneous use and evolutionary change/transformation -most resistant teachers (Language and English) are now the heaviest users (trailblazers) -interactive whiteboard (smartboard) has information archived everyday

- Unique Characteristics of Urban School -block scheduling -promote innovation and collaboration -require once it is already being done -well developed service learning program - web design class that creates sites for non-profit organizations

- Observations -teachers not very interested -10% vocally opposed -10% interested -80% apathetic -Buy-in came from slow time frame and naturally -Communication two years in advance with -PD opportunities (PB for 4 summers) -Course organization/management -No expectations -Only expectations were to check email once/day and reporting online -Pedagogical transformations have evolved (e.g., voice file distribution, archiving lesson, recorded student dialogue (language), labs and use of courseware in math and science) -Using First Class, which is Exchange on steroids -Questions rarely go unasked; enormous increase in student-student and teacher-teacher emails -Smartboard has become a center of discussion -Visualization of math (using Febree, an alternative to Geometer Sketchpad) -Fathom from Curriculum Press -Also have mixed classrooms -Since last 3 years, no formal PD except with DEPARTMENTS -No tech specific training -One standard image with specific content area software purchased by departments -$600/year user fee -At end of 3rd year, ownership is transferred to student -At end of senior year, student have option can purchase for $450 -Student access to the Internet is UNBLOCKED! -Laptop facilitator who works 9 months - paid by money that is saved by not buying lab computers -Dual platform school -

Student Training -including tons of policies -developing web page, short movie (Project-based) that go into time capsule that they access -one 45-minute checkup in first six weeks of SY
 * 5 hour laptop orientation (12-15 students)

Parental Concerns -Gaming

Questions:

1.	Support 2.	PD opportunities -

Highlights

-2/350 don’t have access - student hired -
 * School ensures that ALL students have Internet access at home
 * Technologist also teaches one course that uses technology
 * Conduct a platform evaluation every 3 years
 * 1 ½ hours every week (Sunday-Thursday) provides HD support
 * Head of technology is an educator who oversees the technical staff
 * Every student has a 160GB back-up drives (cheapest and smallest)

INFRASTRUCTURE Meeting Melanie Mac Innis – Laptop Program Coordinator Egor – Infrastructure/Networking

How do you deal with gaming (e.g., Halo)? - Students are able to download legally How do you deal with Admin. accounts? - All students are provided admin. accounts - Students can connect to printers, wireless Peer-to-Peer Sharing is blocked although apps like Skype and iChat A/V are unblocked ARD – client loaded on all student laptops - Howard takes care of checking student laptops -

Observations -Students are able to keep computers during the summer and is re-imaged at the beginning of school -Sofos anti-virus software is being used

- Tuesday, February 26, 2008 Martin Luther King, Jr. Room
 * Apple Executive Briefing**



//Apple Briefing –Day 1//

Objective: Innovation - Vision for technology in education

Yesterday’s visit: other conditions that determine success e.g., Pedagogical Approaches Block Scheduling Student Centered

Word that best describes Apple: Seamless, Partnership -



Joan Hoover, Director of Investor Relations
 * Apple Corporate Overview**

-investing in the right PEOPLE in addition to money -e.g., 1,100 OS people (Apple) compared to 10,000 OS people (Vista) -2nd largest reseller of music behind Wal-Mart -38% of 7 million Macs sold was from education -Key markets: Consumer, Business/Marketing, Education, Creative

Bottom-line message: Stability!

Mac OS X: A Platform for Education Jack Quattlebaum, Consulting Engineer

Essential Question: What is the ideal software platform for education? -Easy to use -Quick to learn -Built-in multimedia authoring -Stable and Secure -Networking & Interoperability -Centralized Management -Collaboration -Multilingual -Accessible -Great Applications -Lots of time-saving features

Mantra: The Power of Unix The Simplicity of Mac

What does this mantra mean? -Non-proprietary -Using open-source applications

Virtualization Software -e.g., Parallels (sold by Apple) and VMWare Fusion -Boot Camp is built into Leopard -Allows you to run Windows on your Mac

Security -No Trojan, virus, etc. has occurred with OS X -Macro viruses that affect MS Office suite -

Stephanie Hamilton, Sr. Manager, Strategic Education Solutions
 * Learning in the 21st Century: The World Has Changed**

-“Lead with the learning.” – Stephanie Hamilton -Wisdom of crowds

-Role of a teacher has changed without him/her knowing it. -

Change The only constant in life is… The road the tohe 21st century is paved with… Lifelong learning implies…

“In times of change, learners inherit the Earth, while the learned find themselves beautifully equipped to deal with a world that no longer exists.” – Eric Hoffer

Changes in Technology -affect our students with whom we interact

Television (time-shifted (e.g., DVRs)) > Telephony > Computer Input (command line to mouse to multi-touch) > Computer Interface (text-based to graphical to multi-touch) > Connectivity (dial-up to broadband to 802.11n to Web 2.0 to Universal Access) > Content (print-based, information expert to digital to democratization of information, information explosion, free academic content (Open Courseware, iTunesU))

James Paul Gee – gaming in education -You can sit in American schools for 12 years and never make a decision, because of the regimented nature of schools. Who are theses students? Generation Y Millennials Echo Boomers Thumb Generations

Creative – Mobile – Multitasking – Collaborative - Producers

Massive multi-player online games -our students are learning HOTS through games like this -

Resources: -Center for Educational Research -The Schooling Disconnect -Tony Wagner, Harvard University, 2007 -The Whole New Mind -Daniel Pink -Earth Album (www.earthalbum.com) -uses Flickr and Google Earth

Education from a Student’s Perspective -“School is like taking a Quantas flight.” -Sit down, face forward, strap yourself in, turn off all your electronic devices -If you’re lucky, the trip will be relevant

James Friedman (The World is Flat) says that

The nature of

Competition is changing Workforce is changing Education is changing

Century Shifts from 20th century expectations to 21st century reality and requirements

Virtual Worlds -e.g., Second Life

-The most important attribute you can have is CREATIVE IMAGINATION

21st Century Ecosystem -


 * Learning Comes Alive: A Day in History**

Podcasting in Education Miguel Young, Sr. Manager Operations, iTunes U -rich media file (audio and/or video) that can be shared broadcasted -distributing new content

Building a 21st Century Learning Environment Scott Morris, Strategic Education Solutions

Search for Successful Learning Environments -Michigan, Arizona, Virginia and Maine

Resources macenterprise.org – IT exchange of information Apple Learning Interchange (ALI) – user generated content – social networking for educators

-Apple video streaming solution
 * iChat Servers

-ARD
 * Classroom Management Solution

-Automated podcast capture, encoding and delivery
 * Studywiz Spark
 * Podcast Producer

-supports tables, graphics, charts
 * Apple Wiki Server

-by Vera Software - Wednesday, February 27, 2008 Apple Briefing –Day 2
 * Screen Flow

Jim Tobin, Sr. Manager, 1 to 1 Initiatives
 * Lessons Learned in 1 to 1 Implementations**

1 To 1 Learning Environments -Consortium for Digital Learning -http://www.aasb-cdl.org

The Art of Education -The unplanned moment (AHA moment) -The very planned moment (Show students through mediation and they “get it.”) -Learning their way (kids learn differently and are different from us as adults) -Reflection -Repetition -Celebration -Kids see things differently than we do	-To learn, teach (allowing students to be the teachers) -

Goal-Setting Determinant of success: -Clear to the youngest participants -Clear to your public -Clear to the press -Clear to the program administrators -Clear to the funding entity

Resounding Success

“Our project will promote and support instruction in a predictable and reliable manner, building confidence and opportunities for teachers and students to explore, produce and share their learning journey with the world.” – Jim Tobin

“We will know our project is succeeding when students are regularly and proudly publishing their work on web pages with hit counters.” – Jim Tobin

http://www.bssd.org -hit counter -

Recommendations:

-
 * Visitations – Entire class visits KMS
 * Provide laptops to teachers 6 months prior to student rollout, especially for those that have Windows platforms
 * Ensure that interested teachers visit at least in pairs
 * Models for assessment

Nora Mallernee, Apple Professional Development
 * A Key to Creating 21st Century Learning Environment**

Apple Classroom of Tomorrow (ACOT) - Stages of Teacher Development Entry Adoption Adaptation Appropriation - rethinking curriculum Innovation – new learning environments; new curriculum; systemic change

Types of Training -Use -Integrate -Lead

Categories of Training Leadership Digital Literacy -OS X Leopard -iLife -iWork -MS Office -NoteTaker/NoteShare -ADLS

Technology Infused Learning -Research and Information Literacy -Communication -Differentiated Instruction -PBL -Using Web 2.0 tools for communication and collaboration

APD Delivery Model -Face to face -In-class coaching and mentoring -Train the trainer* -Online training -On-site full time APD presence

Maximizing Technology’s Impact – request slide from Nani Changing the paradigm of teaching and learning -

Kamehameha Schools Team Planning Education Technology Plan Rockman Study -Send to Sandy Nolan